Senior Tools Engineer
Crytek
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Role overview
Crytek is hiring for the Senior Tools Engineer role in Frankfurt, DE. It is full-time, Senior level, in the Tech sector. It was posted today.
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- Role
- Senior Tools Engineer
- Company
- Crytek
- Location
- Frankfurt, DE
- Work mode
- On-site
- Employment
- Full-time
- Seniority
- Senior
- Sector
- Tech
- Posted
- today
Description
We are looking for an experienced and talented Senior Tools Engineer for our CRYENGINE Tools team at our new state-of-the-art office in Frankfurt, Germany.
As a Senior Tools Engineer, you will be working in a cooperative, cross-disciplinary environment to develop industry-leading tools, contributing to the improvement of productivity and quality for game teams and the CRYENGINE Sandbox Editor. As part of our innovative and ambitious team, you can expect your abilities and scope of duties to grow as you make a real difference.
What You'll Do
- Help create and deploy our suite of development tools, both in-cloud and on-prem, across multiple platforms.
- Contribute to the development of the CRYENGINE Sandbox Editor.
- Collaborate closely with artists, designers, and software engineers on the requirements and design of tools.
- Propose tools and methods to increase the efficiency and quality of content development.
- Contribute to maintenance and improvements of critical low-level systems.
- Ensure reliability and stability of the code base, and drive adoption of new techniques, technologies and languages.
What You Will Deliver
- 5+ years of relevant professional software development experience.
- Excellent C#, C++ programming skills.
- Experience with distributed, micro-service architectures and software configuration and deployment with Kubernetes.
- Experience developing user interfaces and working with HTML and Qt frameworks (or similar).
- Expertise with performance profiling tools.
- Willing to relocate to Frankfurt am Main area, Germany.
Nice To Have (Not Required)
- Experience working with multithreaded, real-time systems.
- Knowledge of WPF and/or TSX (e.g. React)
- Strong TypeScript, Python, Rust, Go programming skills.
- Experience with any game Engines preferably experience with CRYENGINE.
What you can expect from us
We believe in the value of in-person collaboration while also supporting flexibility. Our hybrid working model includes three days per week in the office and the option to work remotely up to two days per week, unless role-specific requirements or business needs require you to be on site.
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