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Remote Junior Game Developer (Java / libGDX)

SaidGig

📍 Houston, Texas, US0💼 Contract🕐 5/28/2026
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Role overview

SaidGig is hiring for the Remote Junior Game Developer (Java / libGDX) role in Houston, Texas, US. It is contract, Junior level, in the Tech sector. It was posted 5/28/2026.

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Role
Remote Junior Game Developer (Java / libGDX)
Company
SaidGig
Location
Houston, Texas, US
Work mode
On-site
Employment
Contract
Seniority
Junior
Sector
Tech
Posted
5/28/2026

Description

As a Junior Game Developer, you will focus on utilizing Java and libGDX technologies to create and enhance interactive game modules for AI training initiatives. This role offers a unique opportunity to collaborate with AI experts, contributing to the development of data-driven solutions that have a real impact. You will thrive in a supportive environment that encourages innovation and allows you to grow your skills in game development. Key Responsibilities: • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks. • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data. • Implement basic game mechanics including sprite management, game loops, and input handling. • Troubleshoot and debug code to ensure optimal performance and reliability of game modules. • Participate in code reviews and contribute to the improvement of internal coding standards. • Document technical processes and game development workflows clearly for cross-functional teams. • Communicate effectively with team members, providing regular status updates and seeking feedback. Required Skills and Qualifications: • Basic knowledge of Java programming and object-oriented principles. • Hands-on experience with libGDX through coursework, personal projects, or prototypes. • Understanding of fundamental game development concepts such as game loops, sprites, and input management. • Strong written and verbal communication skills, with a focus on clear technical documentation. • Ability to work collaboratively in a fully remote team environment. • Demonstrated interest and initiative in building games or interactive applications. • Willingness to complete an AI interview as part of the selection process. Preferred Qualifications: • Portfolio of small games or demo projects (GitHub links or playable demos encouraged). • Familiarity with vectors, collision detection, or basic 2D physics. • Experience using Git for version control and collaborative development. Work Terms: Contract position with remote work flexibility. Compensation: Hourly rate ranging from $20 to $120. Eligibility: Open to applicants with the required skills and qualifications.

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