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Principal Engineer - Creator Services

roblox

📍 San Mateo, CA, US0🕐 5/29/2026
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Role overview

roblox is hiring for the Principal Engineer - Creator Services role in San Mateo, CA, US. It is a position, Lead level, in the Tech sector. It was posted 5/29/2026.

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Role
Principal Engineer - Creator Services
Company
roblox
Location
San Mateo, CA, US
Work mode
On-site
Seniority
Lead
Sector
Tech
Posted
5/29/2026

Description

<div class="content-intro"><p><span style="font-weight: 400;">Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp;</span></p> <p><span style="font-weight: 400;">At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device.</span><strong> </strong><span style="font-weight: 400;">We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.&nbsp;</span></p> <p><span style="font-weight: 400;">A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.</span></p></div><p>As a <strong>Principal Software Engineer </strong>on our Creator Services team, you will have an immediate impact on the building blocks of Roblox itself. You will be the technical leader for multiple teams of engineers.</p> <p>To give some examples of what we do, we run the mission-critical Cross-server <a href="https://create.roblox.com/docs/cloud-services/cross-server-messaging">Messaging Service</a>, which is crucial for Roblox game developers to implement leaderboards, cross-server announcements, live operations and more. We own the developer APIs for <a href="https://create.roblox.com/docs/reference/engine/classes/HttpService">HTTP calls</a> and&nbsp; <a href="https://create.roblox.com/docs/projects/teleport">player traversal</a> within and between games. We own the platform for all of Roblox’s <a href="https://create.roblox.com/docs/en-us/cloud">Cloud HTTP APIs</a>, enabling internal teams to support creator automation of tasks like community management, CI/CD and in-game economy management.</p> <p>If you enjoy working on modern distributed systems, products for developers, C# and C++ software, and networking challenges alongside highly-experienced and passionate engineers, you will be right at home on our growing Creator Services team.</p> <p><strong>You Are</strong></p> <ul> <li><strong>Experienced in industry: </strong>You have <strong>7+ years </strong>of industry experience<strong> </strong>as a software engineer.</li> <li><strong>Experienced with Distributed Systems: </strong>You are deeply familiar and regularly work with concepts like stream processing, leader election, RPC, retry strategies, etc.</li> <li><strong>Experienced with native code: </strong>You have worked on deep and challenging problems in complex networked codebases, with <strong>3+ years</strong> of experience in C++ to support working on full stack features that involve the Roblox engine &amp; our backend systems.</li> <li><strong>Systems programming: </strong>You are familiar with raw &amp; managed memory access, pointers, thread safety, locking primitives, inter-process communication methods, network sockets, HTTP etc.</li> <li><strong>Platforms</strong>: You can jump with ease between Windows, OS X, Linux, Android, iOS, and other platforms. You understand where platform-specific code is relevant.</li> <li><strong>Responsible:</strong> You build systems with proper telemetry, logging, operations and automated testing in mind.</li> <li><strong>Curious:</strong> You want to learn and stay up-to-date on technology developments, particularly in distributed systems.</li> </ul> <p><strong>You Will</strong></p> <ul> <li>You will own the platform for product teams at Roblox to expose their APIs, authorize access to them, publish docs, and communicate with users.&nbsp;</li> <li>You will develop new products and features that help creators make complex experiences including live game operations at many-million-player scale.</li> <li>You will support core systems at massive scale including how players move between game servers, how game servers communicate with each other, and how experiences interact with on and off platform services.</li> <li>Your work has the potential to directly move company metrics (e.g. through reducing loading times).</li> <li>You will build solutions that will make Roblox work better on every device.&nbsp;</li> <li>You will work on every application Roblox develops, from mobile phone clients to cloud-based servers and data pipelines.</li> <li>You will take ownership of projects throughout their full lifecycles.</li> </ul><div class="content-pay-transparency"><div class="pay-input"><div class="description"><p>For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on <strong><a href="https://careers.roblox.com/total-rewards">this page</a></strong>.</p></div><div class="title">Annual Salary Range</div><div class="pay-range"><span>$293,800</span><span class="divider">&mdash;</span><span>$343,340 USD</span></div></div></div><div class="content-conclusion"><p>Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).</p> <p>Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.</p> <p>For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.</p></div>

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